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Ubisoft has secretly announced a Splinter Cell Remake

After eight years of radio silence, Ubisoft finally brought Sam Fisher in from the cold, as they just announced a remake of the original. Splinter Cell. In keeping with the series’ stealth roots, the game was announced with little to no fanfare this evening via a blog post, with Ubisoft announcing its existence along with some developer chats before going back into the shadows. Featured.

According to the blog post, the game is being developed by Ubisoft Toronto, who have most recently been responsible for the likes of Far Cry 6 and Watch Dogs Legion. If that worries you that Splinter Cell will suddenly be crammed through Ubisoft’s open-world machine, you don’t need to worry, as Toronto already has some history with the series, which was last seen in the same series, Splinter Cell: Blacklist, back in 2013.


However, it will likely be a few years before the Splinter Cell Remake arrives, as Ubisoft started their blog post with an image that says they are currently recruiting. However, the blog post states that Splinter Cell Remake is being built from the ground up in Ubisoft’s Snowdrop engine (the same engine being used to create Avatar: Pandora’s Border game), and will feature modern, “next-generation” visuals as well as dynamic lighting and shadow effects. All the good stuff you want from a remake of a classic stealth game.

“While we’re still in the earliest stages of development, what we’re trying to do is make sure the spirit of the original games is still intact, in all the ways that make up their identity. of the original Splinter Cell,” said producer Matt West. “So as we’re building it from the ground up, we’re updating it in terms of the visuals, as well as some design elements to match the comfort and expectations of the players, and we will keep it linear like the original games, rather than make it open world.”

Technical producer Peter Handrinos also wanted to emphasize that there are “a lot of [Splinter Cell] The vets “are working on the game, but most of the key talent that worked on the Black List has either left the company or moved on to other studios. One person that’s definitely not coming back is Maxime. Beland, director of Splinter Cell: Blacklist, who resigned from the company last year after allegation of assault.

In a little more good news, it looks like this announcement is laying the groundwork for more than just this one game, as creative director Chris Auty ended the interview by saying, “With the remake In the meantime, we’re building a solid foundation for the future of Splinter Cell,” which hopefully means Sam Fisher has yet to retire and is still active in the military.

It should also be noted that the staff group ABetterUbisoft launched a petition last month seeking public support for their demands for reform at the company, following allegations of widespread harassment and discrimination.

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