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Our Ultimate Accessibility Features Part I Including Haptic Feedback

Naughty Dog shared full list accessibility features will be available in The Last of Us Part I. These changes will allow visually or hearing impaired players, as well as players with mobility needs, to fully enjoy the game. Players can also customize the controls and remap commands to their liking. This accessibility features was also in The Last of Us Part II.

Game director Matthew Gallant specifically noted that there will be an audio description for the cutscenes. Naughty dog ​​worked with Descriptive video work to include descriptions in the game and they are available in all localized languages. For players with visual impairments, the game will include magnifiers and visual aids. For example, you can change the color, contrast, and size of UI elements and games. At the same time, you will be able to adjust the camera to avoid motion sickness.

For the hearing impaired, there is a feature that will broadcast the dialogue through the controller like haptic feedback. Haptic feedback can allow players to sense which words the voice actor has emphasized to better understand how they deliver dialogue.

The Last of Us Part I will also include options to make the battle easier. These are settings separate from the native difficulty settings. For example, you can set it up so that enemies you catch can’t escape. In addition to setting the enemy AI, you can customize the difficulty of the game. There are six difficulty levels overall. But you can tweak things like stealth, resources, and allied AI.

The Last of Us Part I will launch on September 2, 2022 for PS5. One PC version is said to be in development.

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