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Frontiers of Pandora immerses players in Pandora, launching on December 7 – PlayStation.Blog


Hello PlayStation Blog readers! Avatar: Frontiers of Pandora debuted a bunch of new gameplay in today’s Ubisoft Forward. At Ubisoft, we’re excited to bring you a little more insight into the worlds of Pandora and Western Frontier directly from the game’s creators.

Avatar: Frontiers of Pandora launches on PlayStation 5 on December 7, and PlayStation players will receive a free Aranahe Warrior Pack, which gives them exclusive character and weapon cosmetic sets. Developed by Massive Entertainment, a Ubisoft Studio in partnership with James Cameron’s Lightstorm Entertainment and Disney production company, Avatar: Frontiers of Pandora allows players to play as a Na’vi waking up on Pandora. years after being kidnapped as a child and raised by the Resource Development Administration (RDA), a human military corporation. Now as a stranger on Pandora, you must learn what it means to be a Na’vi while calculating with the RDA and the threat they pose to the birthplace you’ve only just become acquainted with.


How Avatar: Frontiers of Pandora immerses players in Pandora, launching on December 7

Avatar: Frontiers of Pandora’s creative director Magnus Jansén explains that this push and pull between two different worlds will form the core of the game. “This character has never connected to Pandora,” he said. “You have never set foot there. You don’t know the Na’vi way. You have to learn how to be a Na’vi, and that’s an important part of this journey.”

Being a child of two worlds has its practical uses too, and your knowledge of humans helps you to counter RDA in a unique way. “You know how people think,” says Jansén. “You know their equipment, you know their technology, and that gives you a huge advantage.”

A new world

Avatar: Frontiers of Pandora is an expansion of Avatar lore, and as a result Jansén and his team at Massive have enjoyed a delightful sense of freedom, which they wanted the game itself to reflect.

“It gave me great pleasure from the very beginning when it was clear that Lightstorm didn’t want a game that would repeat the events you see in the movie,” Jansén said. “In the world of Avatar, joy comes from discovering and seeing new things.”

With this in mind, Avatar: Frontiers of Pandora takes place on a previously unseen area of ​​Pandora: the Western Frontier. Jansén explains: “The western frontier has not been explored in any other medium and we are excited to take players on a whole new adventure.


How Avatar: Frontiers of Pandora immerses players in Pandora, launching on December 7

The first on the ground, the third in the sky

You’ll travel across the Western Frontier in first-person perspective, a decision intended to fully immerse you in the body of a Na’vi. For Jansén, again, it all comes down to that sense of discovery and freedom.

“So when I watched the first Avatar years ago, and then again with Avatar: The Way of Water, there was this feeling when you first saw Pandora, that it was almost real, because because of the foundation that made it and its quality. “The execution is so impressive that it feels like a real place and you immediately feel like going there,” says Jansén. “And I remember, walking out of the movie theater and almost feeling a little sad that I couldn’t.”

“My ultimate core goal is to get you and me into Pandora, and first person is the best way to immerse yourself in a new place. There’s a lot of detail and in Pandora’s technology, all these otherworldly reactions, and you want to touch them and see how they react. “The first person is the most tactile and most importantly the most immersive,” says Jansén.

However, your perspective shifts to a third-person perspective while you’re in the air, behind your own customizable companion banshee, or ikran, which is key to Avatar’s core experience : Frontiers of Pandora. “Getting through the sky is very important,” says Jansén. “And what the current generation of dashboards has allowed us to do – in regards to how far we can show how fast we can move – is that we can actually do it. that is fair.”

The way you customize your banshee also helps make it feel like it belongs to you; something that can only be seen properly in the third person. Jansén says, “The quest that you get your banshee is a central part of being a Na’vi and you’ll really make it yours by giving it a name, equipping it with equipment, etc

There’s more waiting for you in the Western Frontier of Pandora, so get ready to dive into Avatar: Frontiers of Pandora on December 7. You can also pre-order different versions of the game: Collector’s Edition Edition includes the final version of the game and physical items including a statue (35 cm), art book, Premium Steel Book, field notebook, lithograph trilogy and blueprints AMP suit. The Gold Edition includes the game and the season pass includes two DLCs, an extra mission, a unique banshee, etc. The Ultimate Edition includes the game, a season pass (includes two DLCs, extra quests, etc.) exclusive albums, banshee, etc.), Ultimate Pack and digital art books*. When pre-ordering, you will receive a “Children of Two Worlds” pre-order bonus with character cosmetic sets and weapon skins. To pre-order Avatar: Frontiers of Pandora, please visit the PlayStation Store.

*Learn how to redeem: ubi.liAFoPDDigitalArtbook

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