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First take a look at the new Access Controller images and UI for PS5, brand new accessibility controller kit – PlayStation.Blog


While accessibility is an important topic year-round, May is always special as we celebrate Global Accessibility Awareness Day and recognize the strides the accessibility community has made and game industry to make games more inclusive. At Sony Interactive Entertainment, we’re committed to continuing that mission, so today we’re excited to share new details and images of the Access controller for the PS5 console.

Image showing the Access Controller and swappable analog bar caps, button caps and button cap cards

New product details and pictures

First revealed at this year’s CES as “Leonardo project,” The Access Controller for PS5 is a brand new, highly customizable accessibility controller designed to make it easier, more comfortable, and in time for more players with disabilities to play games. longer.

Developed in collaboration with accessibility experts, the Access controller will include a range of interchangeable buttons and bar covers so players can freely create different layouts to suit their needs. with their own strength, range of motion, and physical needs. Each access controller will include:

  • Analog bar cap (standard cap, dome and ball bar)
  • Button caps come in different shapes and sizes, including:
    • Pillow cap
    • flat button hat
    • Wide flat button cover (including two button sockets)
    • The button covers protrude (beneficial for players with smaller hands when they are placed closer to the center)
    • Curved button cover (can push if placed along the top or pull if placed along the bottom of the controller)
  • Swapable button cap tags for players to easily mark which input they map to each button

Additionally, players can use the Access controller on flat surfaces, rotate it 360 degrees, or easily secure it to an AMPS* stand or tripod. They can also adjust the distance of the analog stick to the controller.

Image showing 360 degree orientation options for the Access Controller

Image showing the possibility of attaching the Access Controller to the AMPS mount*

Image showing the Access Controller's analog stick distance adjustment option

Through the Access controller’s four 3.5mm AUX ports, players can integrate their own dedicated switches, buttons, or analog sticks.

The picture shows the four 3.5m AUX ports of the Access Controller

You can read more about Access controller hardware features in original blog post. You can also visit our new website This where you can sign up for email updates and be notified when a pre-order is available, so you can secure your controller as soon as the opportunity arises.

Access controller and DualSense controller can be paired and used together as a single virtual controller

First take a look at the access controller UI

In addition to a variety of hardware customization options, the Access controller has a multitude of ways for players to create personalized user interface settings and configurations to unlock new ways of playing.

Control configuration and button mapping. On the PS5 console, players can choose their preferred orientation for the Access Controller, map different inputs to different buttons, toggle buttons on or off, or even map two different inputs. each other on the same button. They can also create and store their favorite control profiles for different games or genres (such as “fighting” or “driving”).

Access controller UI image showing controller orientation options

Access controller UI image showing button mapping options

Image of an access controller user interface showing button assignment choices

Access controller UI image showing button assignment preview

Pair the controller and adjust the analog stick. Up to two Access controllers and one DualSense (or DualSense Edge) wireless controller can be used as a single virtual controller, allowing players to mix and match devices or play collaboratively with others. Similar to the DualSense Edge wireless controller, players can also fine-tune the starting position and input sensitivity. The ability to adjust the dead zone (the distance your analog stick travels before being recognized in the game) and rod sensitivity are particularly useful for players to improve their fine motor control while play game.

Image of an access controller user interface showing the ability to pair up to two Access controllers with a DualSense controller

Image of an access controller user interface showing options for adjusting analog stick sensitivity and dead zones in a user-created control configuration

Conversion mode. The access controller also features a toggle mode, allowing the player to tweak the behavior of any button to act like the caps lock key on a keyboard. For example, if you enable toggle mode for accelerated input in a racing game, the Access controller will accelerate the car without you having to hold down the button.

Gran Turismo 7 PS5 screenshot showing the toggle mode enabled for the “R2” button on the Access Controller

The player can enable the switch mode for any of the programmable inputs. For example, if a game only allows you to sprint by holding “L3” (left analog stick), which can be physically difficult, you can change that input to work. acts like “click L3 to sprint” by enabling the toggle for the button you assigned to L3.

Our Journey Towards PS5

In addition to new insights about the Access controller, today we’re excited to share a video highlighting the ongoing efforts within our product development teams and PlayStation Studios to help more people. Play more accessible games on PS5. Hear from team members around the world about the work they’re doing to expand access to PS5 games through Access controllers, console UI, and upcoming games ours:


Check out the new Access Controller for PS5 images and UI first, the brand new accessibility control kit

We’ll have a lot to share about the Access controller for PS5, including more product and release details in the coming months. Thank you to all the players who share valuable feedback and inspire us every day to bring the joy of gaming to more people through innovation and collaboration with you – our community. I.

*AMPS is the industry standard mounting screw model for attaching devices to devices, including accessibility devices.

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