Game

The Sunday Papers | Paper gun

Sunday is for using that three-step curry kit and feeling like a gourmet chef. Before you add herbs, let’s read this week’s best article about the game.

On Medium, David R. Howard wrote about Super flat design by Michiko Sakurai. Once was a celebration of Sakurai’s UI design on Super Smash Bros, and a proper art lesson.

The exploration of the tension between 2D and 3D can be felt most acutely in Super Smash Bros. The various foods warriors can consume to heal their wounds are actually shots of the food, and when pausing and panning the camera, they strangely shoot the commercial through the stillness, rotating to always facing the camera. By contrast, there are titles for 2D characters like Birdo from Super Mario Bros. 2 flickers only during and does not persist during rotation. Then there’s the ability to switch the entire menu to view it from a different angle by tilting the GameCube controller’s C-Stick, revealing its paper-like flatness. But the most obvious example has to be the last unlockable character, Mr. Games & Watch.

For Vice, Joel Golby wrote about how he can’t enjoy the new Grand Theft Auto because he’s old now. A really fun nostalgia trip and discover how time changes your perspective on things.

The best game I’ve ever played – a world I’ve been able to crawl into and live inside for days – is just a bunch of gray triangles and about 69 jokes. Playing San Andreas is now like reading a masterpiece written in Olde English – clearly still one of the finest art forms ever created, but in a format that makes experiencing it all the more difficult. code and suffering.

For CBC, Jonathan Ore wrote about how the board game Warhammer 40,000 was a mecca during his high school years, but has recently adopted by white supremacists. An interesting insight into Warhammer’s political history and the growing number of inclusive communities.

Warhammer 40K takes that political satire and expands it to stakes across the galaxy. Humanity exists in the name of the fascist Imperium, with its leader, the Emperor, worshiped as a god. He is the commander of the corps of the superhuman space Marines. Oh, and he’s been dead for 10,000 years.

For ArtReview, Lewis Gordon wrote about how Battlefield 2042 is killing the planet. A great take on the weightlessness of the game’s weather system.

So the climate war in Battlefield 2042 is undeniably hilarious, but it plays out in a machine-like structure. The game could theoretically never end, because Battlefield 2042 starts a new map just seconds after you finish another. This means there are never any pauses – no quiet moments to reflect on virtual bodies left to smolder in the desert, or the climate crisis where violence This iconic place takes place. Importantly, it lacks the negative image of Anselm Kiefer and John Nash’s conflict-focused paintings. War is full of everything – pain, suffering, violence, noise – but the pictures of its consequences are desolate and empty. Where is that feeling in Battlefield 2042?

This week’s music is Slave To The Rhythm (Hot Blooded Version) by Grace Jones. This is YouTube link and Spotify Link. Perfect for a long drive.

Is me. Have a nice Sunday everyone!

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