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Sony Pulse 3D Wireless Headphones Review: Spatial Sound for PS5, Cheap Hardware


When parents buy All-new PlayStation 5 for home — if they can find one—There is a possibility that they will take some first party accessories to go with the control panel. That may include Pulse 3D . Wireless Headphones. These headphones are the default for PS5 owners, but I’m here to tell you to expand your horizons — you don’t have to stick with Sony-made accessories.

Pulse 3D does a great job, at $99, but you don’t need a headset to get the most out of the PlayStation 5’s exciting new 3D audio technology. Save your money. Chances are good that you have a pair of compatible headphones lying around.

For PS5

This wireless headset comes with a USB dongle you plug into your PC, Mac, or PlayStation, and that’s what pairs the Pulse 3D to the system. You also get a 3.5mm headphone cable so you can plug it into anything that has an audio jack. On almost any device, however, you’ll get a basic stereo experience. The catch is Sony’s Tempest 3D audio technology, which you’ll only get when you connect the Pulse to the PS5.

Tempest is a new system that allows game developers to attach sounds to specific objects and allow those sounds to change based on their relative positions, making the game world immersive. more shoulder. The trick is that this all happens in software. Only one very complicated explanation because the How does it all work?, but the good news is that it works on most stereo headphones. No surround sound needed, virtual or other, to hear sound that feels like moving in three-dimensional space.

That puts Pulse 3D in an odd position. Despite the slight implication in the name, you really do not need a Sony first-party headset to get the benefits of the Tempest system. Pretty much any wired or wireless headset will. That means Sony hardware needs to stand up to its own merits.

For such an inexpensive headset, the Pulse bursts with punchy bass and delivers crisp, detailed sound. When paired with the PS5, there are three equalizer presets to choose from — standard, bass boost, and gunfire — and three positions so you can make your own adjustments. It’s a convenient way to tweak the sound to your liking and return to the same settings later if you decide to change it.

Too bad there’s no boom mic on the Pulse 3D (the elongated microphone usually sticks out of the earpiece). Headphones don’t do the best job of isolating your voice from background noise, so if you often play in noisy environments, you’ll want look elsewhere.

A harsh design

Photo: Sony

The physical design and construction of a pair of headphones resembles a computer-generated image (CGI) in a movie. Done right, you may not notice the visual effects, but done poorly, they stick out like a sore thumb. Pulse 3D falls into the second camp. The plastic covers of the cans and headbands are cheap and flimsy. The buttons on the left earbud are thin, sharp, uncomfortable to the touch.



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