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PSVR 2 user experience introduced by Sony

Sony is ready to show interested fans the use of PSVR 2. A special post on PlayStation Blog More details on PSVR 2 User Experience. Written by Yasuo Takahashi, Senior Employee Product Manager, the post detailed some of the new headset and controller features. These features bring the capabilities of PSVR 2 better suited to modern high-end VR setups.

For starters, the PSVR 2 user experience now allows observing your surroundings without removing the headset. This “See-through” mode is activated by external cameras mounted on the headset itself. As a result, players can test their controller or see if there’s an obstacle in their way without removing the hardware. Game recording also doesn’t work when using see-through view. This adds an extra non-public benefit: You won’t accidentally show your audience the inside of your house if you clip gameplay and use this mode to check something out.

PSVR 2 users can also record their own outside scenery for broadcast if they have a PS5 HD Camera. This allows the streaming audience to see you wearing the hardware while still seeing your point of view as you broadcast.

Sony’s blog also confirms that the PSVR 2 user experience includes “room-scale” VR. Popularized by Valve’s HTC Vive VR hardware, the room scale is a way for players to define an area to use in VR shows. This allows the VR experience to precisely position the player in physical space, allowing them to move around as normal. It also helps ensure safety by defining boundaries so players don’t accidentally collide with real-life furniture. Sony calls its implementation a “playground”. Users can define their PSVR 2 play area using the Sense controller and headset camera.

Finally, the PS VR 2 user experience blog detailed the system’s “VR Mode” and “Cinema Mode”. VR mode is “real” virtual reality that takes place in a 360-degree virtual environment. Cinema mode displays the PS5 system user interface and any non-VR content on the virtual cinema screen. These modes exist on the original PSVR hardware, albeit at a much lower resolution.

PSVR 2 and its user experience are in development, with no specific release date. In June 2022, Sony more detailed PSVR 2 . contentconsists of Horizon: Call of the Wildand compatibility with Resident Evil: Village.

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