Game

CoD Vanguard’s most frustrating problem might be player collision

CoD Vanguard avid gamers want Sledgehammer Video video games to make modifications to the irritating factors surrounding the game’s participant collision detection.

Participant collisions, usually generally known as physique blocking, could possibly be a big draw back in CoD titles. Not solely can it cease avid gamers from rushing onto goals, nonetheless it would most likely moreover lead to some extraordinarily irritating deaths. This problem is at current highlighted in Vanguard’s smaller maps like Das Haus, the place the extreme participant guests and restricted entry elements worsen the difficulty extra. 

From being knocked out of cover to giving enemies free multi-kills, participant collision is often the bane of many CoD avid gamers’ experience. Modern Warfare devs previously addressed this and Vanguard avid gamers are hoping Sledgehammer does the an identical. 

Vanguard followers want participant collision modifications

Das House map in CoD Vanguard
Activision/Sledgehammer Video video games

Das Haus has aggravated the participant collision draw back extra.

Whereas Vanguard’s launch has been met with a substantial quantity of reward from the CoD group, there have been fairly just a few factors that followers want the builders to deal with. For the time being, certainly one of many prime complaints surrounding the game is that of participant collision. 

In case you’ve been using Vanguard’s Blitz Struggle Pacing filter or working back-to-back courses of Das Haus, then chances are high excessive you’ve expert physique blocking. Whether or not or not it’s sprinting by the use of a choke degree solely to be stopped by a inclined teammate or being jolted into enemy hearth, Vanguard’s allied collision continues to be an unlimited draw back for lots of avid gamers. 

“I’ve been killed various events as soon as I couldn’t get to cowl on account of a teammate blocked me,” acknowledged TraumaTracer. “It’s so irritating and has no degree to exist. Please do one factor [about] it.” 

I just died to a door from CODVanguard

For individuals who play the standard 6v6 modes, physique blocking isn’t such an unlimited problem. In reality, the lower density of avid gamers invariably means you could sprint throughout the map with out problem. Nonetheless, as quickly as huge volumes of avid gamers are clustered collectively, collisions are naturally going to be additional frequent.

“I swear to god, it’s like I’m once more in highschool strolling behind a bunch of freshmen that take their sweet ass time to get to class and I obtained areas to be, explained one player. “I’m borderline having fun with in third-person when my teammates in entrance of me go exactly the place I have to go”.

Participant collision isn’t the one issue that’s getting avid gamers killed, there have moreover been tales of chairs and doors also causing weird deaths. Hopefully, Sledgehammer addresses this problem rapidly or works to tone it down in a future substitute. 

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