PS5 and PS4 system software update released globally today – PlayStation.Blog
Our next PS5 and PS4 system software updates are rolling out globally today, so we wanted to provide a quick look at some of the new features. We’re also excited to share new details about the Variable Refresh Rate for PS5 on HDMI 2.1 compatible TVs and PC monitors, scheduled for release in the coming months.
New features for PS5 and PS4
With support from our beta participants, we’re rolling out some of the fan-requested features to our global community today, such as the ability to create or join the Open and Close Party on PS5 and PS4 consoles. On PS5, we’re also bringing user interface improvements to the Game Base and Trophy cards, as well as accessibility features like mono audio for headphones.
PS5 players with US or UK registered accounts will be able to test-drive the Voice Control (Preview) feature that allows them to find and open games, apps and settings, and control media playback by their voice (only English language setting).
PS5 players with US or UK registered accounts will be able to test-drive the Voice Control (Preview) feature that allows them to find and open games, apps and settings, and control media playback by their voice (only English language setting).
You can read more about these system update features this.
For more information on PS5 features like how to apply game presets on your console, pin videos and apps to the screen as you play, or share your screen with friends, visit See the new “Pro Tips” tabs in the Control Center.
Improved PS and PS Remote Play apps
Starting today, we’re gradually rolling out the ability for PS App users to create or participate in Open and Closed Parties through the app. We’ve also updated the PS App Game Base user interface to make it easier for you to access the Friends, Party, and messaging features, delivering a consistent player experience with PS5.
PS Remote Play mobile app users can enjoy a new “dark mode” based on their phone settings and choose from new Screen Reader languages for both iOS and Android, including Portuguese (Brazil and Portugal), Finnish, Swedish, Turkish, Greek, Thai and Chinese (traditional and simplified).
On the horizon: Variable Refresh Rate Support for PS5
We’re also excited to share that Variable Refresh Rate (VRR) is scheduled for release on PS5 in the coming months. On HDMI 2.1 compatible TVs and PC monitors, VRR automatically synchronizes the display’s refresh rate with the PS5 console’s graphics output. This enhances visual performance for PS5 games by minimizing or eliminating visual artifacts, such as frame rate issues and screen tearing. Games in many PS5 titles feel smoother as scenes render instantly, graphics look sharper, and input lag is reduced. Previously released PS5 games can be fully optimized for VRR via game patching, and future games may include VRR support at launch.
As an extra option, you can also choose to apply VRR to PS5 games that don’t support it. This feature may improve video quality for some games. If this results in any unwanted visual effects, you can disable this option at any time. Both VRR and this sub-option can be enabled or disabled.
Please note that results may vary depending on the TV you are using and the game you are playing. As we get closer to the feature’s release, we’ll share more details, including some games that will enable VRR support via game patching.
Our teams will continue to work hard to find ways to enhance your gaming and social experience on PlayStation, so stay tuned for more updates!