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Naughty Dog Marks 10 Years of Uncharted 3 with Special Blog Post

Uncharted 3

Here is a milestone more likely to make you’re feeling outdated: as we speak marks the tenth anniversary of Uncharted 3: Drake’s Deception. It actually has been a decade since Naughty Canine put out the third instalment on PlayStation 3, simply over 18 months earlier than The Last of Us hit. Since then, the sport has been remastered as a part of Uncharted: The Nathan Drake Collection and continues to be thought of among the finest entries to this point. To mark as we speak’s anniversary, Naughty Dog has put out a special blog post penned by president Evan Wells, vp Christain Gyrling, and recreation director Kurt Margenau that displays on the event of the sport.

The three mirror on their favorite recollections of engaged on Uncharted 3, their favorite scenes, and what their greatest studying experiences have been throughout the challenge. For instance, Wells explains his love for the net facet of the title. “I actually loved engaged on the multiplayer facet of issues. It was a really small, scrappy workforce that was constructing on our first MP outing that we had in Uncharted 2. So many new options have been added, we vastly improved our map designs, and did some very early stay updates with restricted time modes and even experimental maps that we rotated by way of referred to as “The Lab.”

Margenau then discusses the well-known scene the place Nathan Drake is out misplaced within the desert following a airplane crash. “Our Lead Designer Richard Lemarchand actually wished to seize the epic cinematic scale of the desert and feeling of being misplaced, the best way Lawrence of Arabia [1962 film] did. So, we have been enjoying with these ridiculously huge photographs with the digicam lots of of meters away from Drake, like a helicopter shot and nonetheless permitting the participant to be in management. I keep in mind experimenting with all of the completely different fades and methods to advance the sequence in these non-traditional methods; methods to inform this little mini story of Nate utterly misplaced, at his lowest level and make the participant really feel that aimlessness.”

Wells then explains what the largest factor he learnt was throughout the improvement of Uncharted 3, and it was that pronouncing a recreation and its launch date on the identical time is not at all times one of the best thought. “Our reveal trailer included our launch date and sticking to that was terribly troublesome. We needed to pull a lot of the (already very restricted) assets from early improvement on The Final of Us, and it was nonetheless a difficult improvement course of for us.”

That is only a few examples of the fascinating responses Wells, Gyrling, and Margenau give all through the piece, so we recommend reading through it all whenever you get a spare couple of minutes. What are your favorite recollections of Uncharted 3: Drake’s Deception? Share them within the feedback beneath.

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