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Ex-Retro Studios developer reveals “rejected” Wii Pitch Metroid strategy


Metroid Prime 3: Corruption
Image: Nintendo

It seems Prime Minister Metroid The series is not the only one Metroid The series is being made at Retro Studios. Do you know how to play games? was able to spot one of the developers other projects never see the light of day.

Metroid Tactics is a concept introduced internally by Paul Tozer – a member of the Metroid Prime team. This mysterious project is aimed at the Wii, with the pitch written in “late” 2007 following the completion of the third Prime game. It will be a “series prequel” – with events taking place “long before all other games in the Metroid series”.

“It marks the moment when Samus Aran first separates from Chozo, who raised her from childhood, encounters humanity and becomes a bounty hunter. The game also marks the first encounter of Chozo. humanity with Space Pirates and Metroids.

“Samus must team up with an elite team of highly trained Galactic Federation Troopers and colorful bounty hunters to stop the invasion of several Galactic Federation planets, at different locations on planets like Norion and Earth and eventually confront the Space Pirates at their outpost on planet Zebes.”

Tozer describes how the game will be similar to the turn-based strategy series XCOM:

“It’s basically XCOM, it’s XCOM in the Metroid Universe except that instead of fighting aliens, you’re fighting the Space Pirates – aliens but different”

Metroid Tactics
Image: through Do you know how to play games

Samus will be the main character in the game, but she’s obviously just one of many soldiers the player will command. Players will control a commander, specifically, called Justin Bailey (a return to the famous cipher in the original). Metroid games on the NES). Tozer adds:

“The player assumes the role of a galactic federation commander…it even has a name for him, I won’t repeat. A rather stupid name”

The project will use the Wii’s unique controls, and for Retro it will be a “relatively cheap” project, as it can reuse many of the tools, art, and animations from the series. Prime.

So, what is the conclusion about Metroid Tactics? This project was only made by Paul Tozer and it was rejected by Retro’s “superiors”, so Nintendo was never touted. Did You Know Gaming’s latest video goes into more detail. You can check it out on YouTube.

Are you ready for a game like this? Comment below.

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