Game

Let It Die comes out this fall, the developer details the wild weapon – PlayStation.

Say hello to all of our devoted Let It Die fans. I’m excited to announce that Deathverse: Let It Die is coming to PlayStation 5 and PlayStation 4 Fall 2022!

Since we announced State of Play for PlayStation last year, we’ve received a ton of great comments from our community. On May 28th and June 5th, we also had an open beta test called Limited-Time Open Beta: Destroy the Server! Players from all over the world participated and the test ended successfully thanks to all of you.

Our game was originally announced for Spring 2022, but as a result of the open beta, the game’s release was postponed.

Now, our team at Supertrick Games are working hard to make this game the best it can be. We’re also incorporating the responses from the open beta survey, so we expect everyone to look forward to the game’s launch.

What is Deathverse: Let It Die?

The game is set after the events of our previous game, Let It Die, where players fight for the star in the survival reality TV show, “Death Jamboree”. The show takes place in a virtual world known as the Deathverse, created by the Yotsuyama Corporation as a destination for people’s souls.

When participating in Death Jamboree, all contestants will be equipped with a special “Wilson” unit, a robotic device that helps you fight. Wilsons can transform into weapons or shields to aid the player in combat and are considered by well-off consumers everywhere to be a must-have.

If you want to learn more, check out this PS blog post from our first PlayStation Blog, published shortly after PlayStation’s Play State in October 2021.

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The development team discusses strange weapons

If you participated in our open beta, players may remember five weapons that can be used in matches.

The game’s director, Shin Hideyuki, and the Art team provided some exclusive details behind the game design and artwork about each weapon.

“The design of the basic weapons in Deathverse not only has the function of cutting or punching the opponent, but adds a layer of horror as a torture device. All weapons have a common design, in that they have a tank (the shiny blue part) that contains a substance called ‘SPLithium’. “

Machete

“We designed this weapon with the standard movement and action of the Deathverse in mind. This weapon can be held with one hand, can change the speed for certain actions, and is extremely well balanced in attack and defense. Its normal attacks are in the form of 3-shot combos, and the player can activate its special attack to destroy the opponent’s shield and render them defenseless upon kill. “

hammer

“While retaining key elements of traditional hammers, Deathverse combines their weight with jet power to create a new weapon that combines speedy action with great visuals.

“Despite its slow speed, this weapon has tremendous destructive power. Its normal attacks can be chained to create an endless combo, and when charged, can unleash a large and powerful shockwave that destroys an opponent’s shield in an instant.

“It can disappoint people because it deviates from the concept of a hammer in typical action games.”

Katana

“We wanted to keep the original design of the beloved Japanese katana in the game, so this weapon has the least Deathverse-like elements compared to other weapons. Although extremely weak against shields, the player can attack equally and unleash combos that give them the upper hand in battle. “

Arm

“This weapon has a lot of special functions that make it stand out from other weapons. Its attacks are powerful enough to destroy an opponent’s shield with just basic attacks. Its normal combo can deal up to two hits, and an additional third attack can make the difference between your victory and defeat. This type of weapon also allows the player to fly in the air to attack opponents from above, as well as erect fences to shield from enemy attacks.

Buzzsaw

“This weapon is designed to look ferocious and is used with unique move sets. Unlike the basic slash and smash attacks, this quirky weapon can be annoying in its ability to create multiple powerful combos and critically strike opponents. While these attacks require proper timing and precision, its versatility in striking special attacks and fatal blows can be challenging for opponents. “

I also received some comments about the Rex Bone skin that was released in beta!

About Rex Bone Skin

“We deliberately deviated from the concept of a Wilson turned into a weapon and chose the motif as ‘bones’, as it symbolizes the wildness or wildness of antiquity. These Rex Bone skins feature claws, fangs and other creepy bone-like elements to portray ‘power’. “

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I also have a special concept art about the game for our dedicated readers who read to the end!

Introduction to concept art

“The concept of the battle zone is based on an image of a red sea contaminated by SPLithium and mysterious ruins. The thickness of the trees and the ruins covered with their roots, the white color of sea salt, and the design to look as if the stage had been shaped for years, were part of the TV show. “

That’s all for today. Stay tuned for more on Deathverse: Let It Die before launching on PS5 and PS4 this fall.

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